Tuesday, November 22, 2011

My new 'Games Room', Dark Angel progress and Apoc preparation.

Games Room- aka 'The Garage'

So I’ve managed to completely clean out and rearrange my garage just last weekend, in preparation for an Apocalypse battle at the end of this month. For the last three months it has actually looked similar to Junkion, or even the trash compactor room from the first Death Star, minus the water (although there was something living in there I’m sure). But with a baby on the way we went into cleaning overdrive, to make sure nowhere in the house could be a breeding ground for mice or other nasties, and I now have a fairly pristine vehicle storage/ gaming retreat.

The garage itself is a two roller door setup, 20 feet deep by 21 feet wide. The entire left wall has our old kitchen cupboards and benchtop on it, cut to fit around the brick pillars every 6 feet, and the whole lot is bolted to the wall. At one end of this is a metal shelving unit for all my car and household products, at the other is my steel workbench. The workbench has storage for my hundreds of spanners, tools and other bits and pieces. It’s here that I cut, shape and build all the crazy terrain and other stuff... the old kitchen bench assembly has 4 double-door cupboards that I have all my terrain and power tools stored in. The benchtop itself is awesome for lining up armies prior to game deployment- my 4000+pts of Dark Angels takes up about 1/6th of the space J

On the other wall I’ve installed some large swing-latches that pivot up and down to let me store up to 3 game boards flat against the wall (takes up no space this way, and is ultra safe). For large games like this I’ve also got an old futon (couch) that I put on this side for people to relax on.

Next modifications and additions will see a small air-compressor under the bench with a retractable overhead airline reel, several power outlets above the benches and larger multi-globe lighting banks on both sides of the garage, with dimmer switches to adjust the brightness. I’m still hunting for a small stereo to put into the top of the large cupboard on the left, with speakers in all four corners and a small fridge in the space between the workbench and the cupboards. Another future addition will be carpet- our house is getting new carpet soon, so the old stuff is going into the garage!!

Certainly beats playing at the LGS if you ask me- aircon, cold drinks, room to move and setup.

All in all, buying the necessary hardward and equipment at Bunnings and Supercheap Auto, and factoring in the recycled kitchen, this setup owes me around $200? Maybe not even that. Extremely versatile, and room for some seriously big games or convoluted table layouts.

Dark Angels- progress report.

With a load of Space Marine bitz coming through the mail recently i've been able to construct the complete Devastator squad I was after for this game quickly and easily. Although the initial outlook was for a power-armour spamfest, it now appears that there will be some Eldar and Imperial Guard being fielded, so my 4x Heavy Bolter Squad will be used for this game. I do have the choice of running Plasma Cannons (4 if i want to), but we'll see how i feel on the day- I may end up making a last minute change if i feel the PCans will be more effective.

I've also completed the basic construction and undercoating of two Tactical Squads as well, who will be given whatever Heavy Weapons aren't fielded in the Dev Squad, as well as Flamers for Special weapons- this is something new for me! The Sergeants have been given power weapons, and one of them also has a plasma pistol for some extra short ranged punch.

In regards to my construction of the units mentioned above, i've put the entire model together but have left the arm/gun assembly off. This allows me to paint up the chest/aquila sections of the model before the guns go on, which is a simple task seeing how i glue the left hand under the bolter front grip while tightly pushing the top of the arms against the shoulders of the mini where they mount. When the glue dries this means the whole gun and arms are in one ready to glue on piece, and I can paint up both arms and the gun as one seperate unit. I've even painted numbers on the inside of the arms on the mounting point that correspond with a number painted onto the shoulder of the mini so that every arm/guns assembly goes back onto the mini that I glued it up to fit. The same thing goes for the Devastators- their guns and arms are all pre-glued together, and slip into place neatly, with all the power cables to their backpacks lining up perfectly.

While this might sound a bit overkill for most people, its something i've done before during my construction and painting process that guarantees that everything goes on the right mini and is easily painted up in pre-assembled 'blocks' instead of small fiddly arms and bolters as seperate pieces.

Apocalypse Preparation- table layout sorted...

Getting there!

So here's the table for the game on the weekend (although im yet to raise and properly level the last 6x4 section, and there wont be a large wood bit sticking out the end either), im happy with this long layout, it should comfortably handle the 40,000 points that will be brought along. And once the benchspace (in the background) is cleared off there'll be stacks of space for armies, casualties and all those other things that are needed in a large scale game. So happy with how this all turned out, considering the quagmire the place was a week ago.

The long things on the table are strips of cheap grey fabric that I use for roads- they're spread out to remove the wrinkles since last i used them. Seeing how this will be a fairly open battle i'm planning to have a fair few roads around the place to allow vehicles some extra movement- big fast armoured assaults are always great fun :) I have about 8 of these strips of cloth, and they generally get held down at various points by small pieces of gaff/ masking tape.

Got a couple more hills in production for this game! More raised up 'three dimensional' stuff to break up line of sight will be good, and there will only be a few clumps of ruined outposts or intact buildings- this is a titlefight out on the (relatively open) plains...
So thats all for now. Hopefully i'll have the Apocalypse post-mortem up not too long after its all done and dusted, so until then be good!

No comments:

Post a Comment