Wednesday, October 5, 2011

Apocalypse, Contests and Stompa Progress

Hi everyone! Its been massive week for me here at work ,and I've struggled to find the time to put this up.

Apocalypse

This weekend will see another Apocalypse being run at my mate Al’s place, a 4000pt per player affair with key emphasis on a fun balanced game. Everyone’s interpretation of fun or balanced could be different but to me its about taking a balance of infantry and armour, a smattering of heroes, villains, and uber-monsters as well as one superheavy per player. Apocalypse Formations and Legendary Units are great fun and are encouraged, but the big restriction comes in the form of vetoing two “general stratagems”- namely, Flank March and Strategic Redeployment. These two stratagems are potential game winners with the right forces, and seriously unbalance the game to the point that it becomes hard to claw back a victory after this is used against your team. We’ll either go for randomly drawn stratagems, or people can select from the race-specific stratagems as found in Apoc and Apoc: Reloaded.

We are also going to work with a 40- 45 minute per team turn limit (up from 30), this will keep things moving along quickly, and will possibly work with a modified deployment setup where some units will be forced to hold off in reserve- armour, mounted infantry or similar. The scenario is likely to be one where both sides must take and hold objectives (missile silos, central administratum building, power generator etc), with a continuously accruing score. There will also be “bonus” points on offer for killing enemy commanders (most expensive HQ per army), as per the recently updated Cityfight rules in White Dwarf. The table looks roughly like this:

Commander killed by shooting attack from less than 24” away:                   1 pt
Commander killed by shooting attack from less than 6” away:                     2pt
Commander killed in close combat:                                                            3pts
Commander killed by opposing commander:                                              4pts

These “assassinations” and their accompanying points values represent the morale blow to the opponent and how inspired your own side becomes due to the death of the hated enemy- the closer and more heroic/epic/legendary the kill, the greater the points! And, as the game progresses, one side may decide that in order to secure victory they need to pull an all-or-nothing assault to kill one of these commanders, so it means there will be many different priorities to handle in order to secure a win!

All in all, it should be a great game, I cant wait!
     

Contests- 1st and 1st!

I entered two of my previously featured pieces of work- the Milk Crate Ruins and the Shokk Attack Gun Big Mek into the Second Sphere Forum’s “Terrain” and “Vintage Mini” competitions respectively, and much to my surprise walked away with first place in both!! Very happy with how they both did, especially with the milk crate terrain as it a relatively slap-together type affair.

If you haven’t jumped onto the Second Sphere forums then you’re missing out! They can be found in the link listings on the left or at http://secondsphere.org/index.php/action,forum
   

Deathskull Orks- Stompa Progress Report

Okay, so the only real progress so far is the completion of the Stompa, (sans Grot Rigger crewmembers) which is to date the most complex miniature (or not so miniature?) I’ve constructed. The hydraulics on the close combat arm alone are the stuff of nightmares, and I’ve had to add some extra bracing and supports for things like the shoulder guards which in my opinion were going to break off in the fullness of time. Overall however I’m quite happy with the model, and have started laying down some blue, with white and check patterns to appear really soon. The current "mottled" blue application was just to test how the colour looked, i'll be covering around 80% of the plating with this colour, and leave several plating sections to be painted in camo, or to look like stripped off some imperial superheavy or building- I want to have a section of a large Aquilla on one of the '+looted' metal sheets. 



The decision had been made to run it without the “Bossplate” on the front, I think it detracts from the cool riveted plating underneath, and I want to highlight this detail on my Stompa. This also lets me keep the plate for something else- I’m thinking of building a “minepig” mine layer similar to the one found in the Apocalypse book, this will form a nice ‘face’ for it. That or a hinging upwards assault ramp on a Battle Fortress.... hmm.

As always, i appreciate your comments and feedback!

Tempest :)

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